![]() ![]() Artificial Brilliance: The AI was improved when compared to other games.Art Evolution: Sam retakes the realistic path, though still significantly distanced from its inspiration.Arson, Murder, and Jaywalking: One of the posters of the Secret Yard of Fame invokes this trope, as one of the devs being accused of "arson, theft, destruction, mass murderings and jaywalking". ![]() Both Arachnoid variants have minigun cannons.The Scrapjack has two Rocket Launchers instead of arms.Biomechanoids come in two varieties: smaller blue ones with laser cannons, and bigger red ones with rocket launchers.The dirt-common RPG-7's rocket, from 70mm to 93mm depending on the warhead. note The rockets say "155mm Inferno" on them, and are described as armor-piercing (so likely HEAT) the large single-shot Javelin missile used by the U.S. Played straight by the rocket launcher, which only deals the same damage as the 40mm Devastator grenade launcher despite firing ridiculously huge rockets.As a result, several weapons are tremendously overpowered. These damage values are all fairly consistent with these weapons' real-world muzzle velocities (or their equivalents). 45 ACP handgun deals slightly less damage per shot than the 5.56x45mm assault rifle, which deals half as much damage as the 7.62x51mm minigun, which deals less than 1/10 the damage of the 16mm Raptor anti-materiel rifle. Surprisingly enough for a genre that adheres to this trope, downplayed.All that's left behind is a cluster of asteroids. Apocalypse How: Earth itself is destroyed by having the moon thrown at it at the end.Anti-Frustration Features: Because Khnum and Technopolyp Gunships are Immune to Bullets, whenever you have to fight one there's always a crate of respawning explosive ammo somewhere nearby so the game isn't Unintentionally Unwinnable if you run out of explosives.Its explosive rounds fly extremely fast and can pierce several small enemies in a row, and while a direct hit hurts a lot, the Splash Damage is extremely weak. Anti-Armor: Apparently the intention behind the AS-24 Devastator.If you find the "classic outfit" secret in the first level, he regains them for the rest of the game. And Your Reward Is Clothes: Sam is noticeably missing his trademark red sneakers at the beginning.And Show It to You: Sam's melee kill of the beheaded rocketeers involve him ripping their hearts out.The way their stuff looks would seem to imply that the Egyptians adopted their aesthetic. Most evident here, where you find their hidden facilities beneath ancient landmarks, like the Great Pyramid and the ruined cities of Karnak and Luxor. ![]() Egypt looks pretty much like how it looks today ( but more blown up), and the ruined cars that dot the levels appear to be early 1990s Peugots, which would be equivalent to a modern city being full of Ford Model Ts.
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